Новости обновление сатисфактори

Update 4, крупнейшее обновление с момента премьеры Satisfactory, должно выйти 13 апреля.

Новости Satisfactory

We decided to have Lumen disabled by default even on the ultra-preset due to its high demand on the hardware. There are several scalability options to make Lumen perform well on most hardware. With this you can dismantle an entire Blueprint at once! Building Blueprints now have a directional indicator in their hologram making it easier to place them in the correct rotation. Pressing the H key will lock the current hologram in place, so you can move around freely to check its placement from different directions.

From there you are then able to nudge the hologram around to adjust the placement by using the arrow keys before building it. We also updated and improved the vista around the world, which has a huge impact on the look and feel of the areas at the edge on the map. With this one we are not fully done yet, but it is certainly an upgrade, and are excited for you to see the direction it is taking. They are the most menacing members of their family, defending their territory with devastating charges, and in case of the Nuclear Hog, also radiation.

You can find all the details in the patch notes below! Advanced Game Settings We are adding a number of settings that will allow you to customise your experience quite heavily.

Первым из обновлений нового типа станет патч 6, который посвящён улучшению исследовательского аспекта. Для этого разработчики полностью обновят регионы Spire Coast и Swamp, добавят новых существ и улучшат внешний вид и поведение уже существующих. Игрокам обещают массу инструментов для борьбы с угрозами и преодоления препятствий при исследовании дикой природы.

Опция инвертирования обзора теперь также работает на Транспортных Средствах и Поездах.

Из-за изменений в основной системе, эта настройка временно не будет работать и потребует значительной доработки. Исправления Багов Потенциальное исправление сбоя, связанного с подсистемой регенерации предметов ItemRegrow. Исправлена проблема с залипанием клавиши CTRL при строительстве. Исправлена ошибка, когда инспектирование зданий было невозможно в некоторых случаях. Потенциальное исправление для функции Blueprint Sampling, иногда не работающей после загрузки сохранения. Исправлена ошибка, когда ручная добыча иногда застревала у клиента.

Satisfactory с 2019 года находится в раннем доступе Epic Games Store и с недавних пор доступна также в Steam. Она получает крайне положительные отзывы.

Новости о Satisfactory

Список исправлений v0.5.0.12 для Satisfactory Update 5 сатисфактори обновление.
Satisfactory - последние новости, свежие обзоры, видео, интервью, статьи Узнай первым дату выхода Satisfactory, новости обновлений и системные требования.

Обновление Satisfactory 8 Fixes v0.8.3.1: Улучшения и исправления

Обновление Satisfactory 8 Fixes v0.8.3.1: Улучшения и исправления. Самые актуальные новости об игре Satisfactory на портале видеоигр Новое обновление в satisfactory. Самые актуальные новости об игре Satisfactory на портале видеоигр Coffee Stain Studios рассказала о будущем обновлении Update 6 и заявила, что разработка производственной песочницы Satisfactory выходит на новую стадию. Satisfactory перейдет на Unreal Engine 5 в ближайшем обновлении Update 8.

Satisfactory Dev Tracker

Rocks, Cliffs and Conveyor items will be using Nanite for the time being. Lumen Lumen is a Global Illumination system that improves lighting and reflections. We decided to have Lumen disabled by default even on the ultra-preset due to its high demand on the hardware. There are several scalability options to make Lumen perform well on most hardware. Next to that if you want the high-quality bounce light but not the reflections you can disable the Lumen Reflections in the video settings.

Blueprint improvements The main feature of our last update is getting some additional love in this one as well. Since a lot changed here, we are closing the old posts on our Questions Site and are curious for you all to submit some fresh feedback after playing with all these changes. With this you can dismantle an entire Blueprint at once, significantly reducing the effort to get rid of Blueprints that are misplaced or no longer useful! Blueprints now have a directional indicator in their hologram making it easier to place them in the correct rotation.

Using it will lock the current hologram in place, so you can move around freely to check its placement from different directions. From there you are then able to nudge the hologram around to adjust the placement, if necessary, before building it. While this feature is available for all buildables, it is particularly useful for Blueprints and other large buildings. In Update 8 we instead polished a number of areas in terms of visuals, atmosphere, and gameplay elements.

We also updated and improved the vista around the world, which has a huge impact on the look and feel of the areas at the edge on the map.

With this we implemented contextual key bindings in the options, allowing for much more granularity and control over your control scheme across different contexts like the build mode, driving vehicles, using equipment, etc. Nanite With Unreal Engine 5 comes Nanite, a new way of rendering complex meshes allowing for high visual quality. Due to complications we only decided to convert a part of our content to Nanite. Rocks, Cliffs and Conveyor items will be using Nanite for the time being. Lumen Lumen is a Global Illumination system that improves lighting and reflections. We decided to have Lumen disabled by default even on the ultra-preset due to its high demand on the hardware.

There are several scalability options to make Lumen perform well on most hardware. With this you can dismantle an entire Blueprint at once! Building Blueprints now have a directional indicator in their hologram making it easier to place them in the correct rotation. Pressing the H key will lock the current hologram in place, so you can move around freely to check its placement from different directions. From there you are then able to nudge the hologram around to adjust the placement by using the arrow keys before building it.

With this you can dismantle an entire Blueprint at once, significantly reducing the effort to get rid of Blueprints that are misplaced or no longer useful! Blueprints now have a directional indicator in their hologram making it easier to place them in the correct rotation. Using it will lock the current hologram in place, so you can move around freely to check its placement from different directions. From there you are then able to nudge the hologram around to adjust the placement, if necessary, before building it. While this feature is available for all buildables, it is particularly useful for Blueprints and other large buildings. In Update 8 we instead polished a number of areas in terms of visuals, atmosphere, and gameplay elements. We also updated and improved the vista around the world, which has a huge impact on the look and feel of the areas at the edge on the map. With this one we are not fully done yet, but it is certainly an upgrade, and are excited for you to see the direction it is taking. They are the most menacing members of their family, defending their territory with devastating charges, and in case of the Nuclear Hog, also radiation. We also did a preliminary pass of Bamboo Fields and Rocky Desert as well to prepare them for Experimental Release, though there may still be changes on them in the future. Atmosphere It was time for us to take a look at lighting and sound in the world, both with the upgrade to Unreal Engine 5 and just in general to polish things up and get rid of lingering issues. You can find all the details in the patch notes below! Advanced Game Settings We are adding a number of settings that will allow you to customise your experience quite heavily when it comes to removing restrictions inherent to Satisfactory. These Advanced Game Settings can alter the experience drastically, so you can either enable them when creating a new game or when converting your existing save to using these settings when loading a save from the main menu.

Теперь разработчики не будут выпускать обширные контентные обновления и сосредоточатся на доработке игры до версии 1. Первым из обновлений нового типа станет патч 6, который посвящён улучшению исследовательского аспекта. Для этого разработчики полностью обновят регионы Spire Coast и Swamp, добавят новых существ и улучшат внешний вид и поведение уже существующих.

Satisfactory - Новости

Сейчас фанатам Satisfactory стоит дождаться объявления даты закрытого тестирования, призванного оценить готовность итогового билда. Coffee Stain Studios has confirmed the details of Satisfactory update 8, and released the latest build including it to experimental servers. Satisfactory update 8 patch notes details released for PC players. Read the official Satisfactory patch 8 notes here. В обновлении Satisfactory Update 6 (Experimental) появилось множество нововведений для всех. You might like.

Авторы Satisfactory объявили о новом этапе разработки

Самое интересное о кино на YouTube канале Игромании! Coffee Stain Studios рассказала о будущем обновлении Update 6 и заявила , что разработка производственной песочницы Satisfactory выходит на новую стадию. Теперь разработчики не будут выпускать обширные контентные обновления и сосредоточатся на доработке игры до версии 1.

Better to be safe than sorry with this one. Oh boy, did we say this was a smaller update again? Advanced Game Settings are coming to the game, allowing you to experiment and enjoy Satisfactory with less restrictions than before — if you wish. We also reworked a number of our systems in conjunction with the engine upgrade to make things run more smoothly for you. Find things you love? Things you hate? Hope you all have a great time, be safe, and best wishes from the team!

With this come many reworks and updates of systems that should improve aspects of the game, but it all being new also means that new issues can be hiding in lots of places as well. So again, come our usual reminders: please back up your saves beforehand and let us know about any differences that you encounter, good or bad, while playing Update 8. The base line for you is that with world partitioning the level streaming should be much more flexible compared to the tile-based system we used before, reducing hitches that you will have encountered at specific parts of the world where these tiles used to intersect. There should be little to no changes when it comes to vehicle automation, but the manual driving of vehicles has been redone and we made improvements in feel and usage of the different vehicles. From our own tests we feel it is an upgrade overall, but we are curious to hear what you think after playing with them! With this we implemented contextual key bindings in the options, allowing for much more granularity and control over your control scheme across different contexts like the build mode, driving vehicles, using equipment, etc. Using the Enhanced Input system has also made it easier for us to fix bugs related to inputs.

Update 8 is now out on Early Access! Today Update 8 is now available on the Early Access version of Satisfactory for everyone to try out and have fun with it! This update showcases the combined efforts of the studio over more than a year worth of work with both Unreal Engine 5 and Update 8 as a whole, so there are a LOT of changes that have happened since Update 7 released on Early Access. So again please back up your saves and let us know about any differences that you encounter while playing Update 8. Jace talked about the upgrade in depth in one of our earliest Update 8 videos check it out for more info! The manual driving of vehicles has been redone and we made improvements in feel and usage of the different vehicles. With this we also reworked all vehicle sounds, eliminating many issues and overall improving quality and consistency. With this we implemented contextual key bindings in the options, allowing for much more granularity and control over your control scheme across different contexts like the build mode, driving vehicles, using equipment, etc. Nanite With Unreal Engine 5 comes Nanite, a new way of rendering complex meshes allowing for high visual quality. Due to complications we only decided to convert a part of our content to Nanite. Rocks, Cliffs and Conveyor items will be using Nanite for the time being.

Потенциальное исправление для функции Blueprint Sampling, иногда не работающей после загрузки сохранения. Исправлена ошибка, когда ручная добыча иногда застревала у клиента. Исправлены конвейерные ленты, сбрасывающиеся на стандартные настройки при их разделении. Исправлена ошибка, из-за которой иногда было невозможно добывать ресурсы вручную возле Газовых Столбов. Потенциальное исправление сбоя, происходящего при переключении между улучшителями изображения. Исправлено постоянное сбрасывание параметра антиалиасинга на TAA. Локализация Обновлены все языки с последними переводами.

Satisfactory - Новости

Обновление Satisfactory Update 7 было выпущено для экспериментальной ветки игры, и есть хорошие новости, если вы ждали возможности сохранить некоторые из своих проектов. Satisfactory Mod Manager. Satisfactory (Сатисфактори) – экономическая игра в жанре симулятора, где ты отправишься на покорение огромного открытого мира. Curated patch notes for Satisfactory on Steam.

Satisfactory перешла на Unreal Engine 5

About the game. По тегу: Satisfactory. Satisfactory Mod Manager. Новости Satisfactory анонсы, обзоры, отзывы и последние события в игре Satisfactory | VK Play.

Satisfactory перешла на Unreal Engine 5

ПЕРВЫЙ ВЗГЛЯД UPDATE 8 SATISFACTORY / ОБНОВЛЕНИЕ 8 САТИСФАКТОРИ. игра с отрытым миром, стройте свою базу, собирайте ресурсы и исследуйте интересный и красочный мир игры!Информация по настройке многопользовательской игры.
Очередное обновление для Satisfactory добавляет в игру атомные станции и поезда В пятом обновлении Satisfactory добавили новые блоки для строительства и возможность размещать перила на рампах. В этой серии будет обзор обновления 6 сатисфактори.

Satisfactory, наконец, готова отправиться в релиз

Все новости об игре Satisfactory в жанре Симуляторы, Сэндбокс: выход обновления, раздача ключей, где купить, скачать игру. You might like. Coffee Stain Studios has released a significant update for Satisfactory, focusing primarily on performance enhancements, after the. Update 4, крупнейшее обновление с момента премьеры Satisfactory, должно выйти 13 апреля. Вот и вышло второе, крупное, обновление для замечательной игры Satisfactory. Свежее обновление переносит Satisfactory на движок Unreal Engine 5 и предлагает массу новых возможностей.

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